The most commonly cited reason for not using more Homebrew among DMs I know is that it is too hard to find high quality content through all the noise they are busy people and don't want waste hours on reddit reading through the latest time wizards and sword mages to find. is it increasing or decreasing? What is the adders rate of decline on adding? Has it gotten worse or better?Ī/b test a change to see if it affects the numbers. Homebrew has extended the longevity of 5e for many of my players. The blood hunter was designed to emulate the main. Perhaps owing to the fact that it was originally created for Pathfinder, the Gunslinger carries some vestiges that overlap with 5th Edition design. The Gunslinger is a subclass for the Fighter class. These all seem like substantial changes to concentration that are acceptable to the game designers. The Gunslinger is a homebrew subclass created by Matthew Mercer, famed Dungeon Master of the Critical Role actual play D&D show. Based on the character of Geralt of Rivia as he was depicted in The Witcher 3 video game, the class was designed for a one-shot adventure featuring Vin Diesel to promote the release of his movie The Last Witch Hunter. Matt Mercers homebrew Cleric Moon Domain allows dual concentration as long as both spells are from the class domain list (admittedly, Matt Mercer is not WotC, but he is cited frequently as an authority here with respect to rules and game design). How many people have viewed a homebrew thing? How many have ever added a homebrew thing? how many of those people added another homebrew thing? what is the conversion rate of viewers to adders. The homebrew blood hunter class by Mathew Mercer has an interesting origin. How many people have ever made a homebrew thing? How many of those players made another thing? what is the churn on people making things? Is the number of makers increasing or decreasing day over day? Dungeons & Dragons offers players the chance to invent and iterate upon beloved classes, and heres a look at some of the best homebrew ones to date. Then what are the metrics you analyze to know if you are achieving success with that feature? I guess it comes down to what is the user experience you wish to have for the homebrew section for D&D Beyond. Monstrous Compendium Vol 3: Minecraft Creatures
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